本帖最后由 yueyuxingyuan 于 2013-8-26 14:40 编辑
9 y- V2 a8 v* {1 Z/ t& D0 H% ?, y( `
3 f4 b* r* m2 r0 W% rRaylight s.r.l.正式发布XrayUnwrap展开工具。这是3dsMax中最棒的展开工具。使用此工具,你无需再使用数个小时来创建你的UV sets,无需再与Pelt贴图或UV贴图周旋。只要选择模型中的接口处,然后执行此工具,几秒钟之后就可以完成你所想要的效果。XrayUnwrap是 现代UV创建中最好和最便宜的解决方案。
+ z$ Y2 l5 T5 T3 G: j0 x8 s火爆渲染交流群:272169285) p" @+ Q4 }. v$ V
: I* I& Z% m* a, S* R. q7 M1 e
* _9 `! K1 u; a' _& f6 m( W* L" \
9 k0 R8 u6 f% j
Raylight 1.5.5 has been released! version 1.5 of XrayUnwrap, the easiest, finest and cheapest solution to the UV creation in Autodesk 3dsmax.
8 p; O5 z6 {+ C/ Y" s# h/ N& _& ~1 d0 g% Q& J; T1 l1 h/ D3 U0 R' v9 L
Some new features of XrayUnwrap 1.5 include:
& [0 u% U4 J& d u* N; I% ~4 [; `7 G% Z ~
a redesigned interface
1 V2 F# q+ k } r& D3 Efaster speeds (raylight says “increadible”)( ?$ O9 j8 o' }! b7 M
live unwrap of objects- W4 g5 o) F9 `2 Y1 q5 T
editing seems inside uvunwrap modifier$ E+ b9 }0 t4 C7 e5 i' r0 h: k$ K
sub-object unwrapping
, }# u$ b) I4 t: P) G3 Uinstanced unwrap over multiple objects
. D% A( _" j7 ? }0 e* c/ D# z7 T0 L* K$ x6 F% R
5 c! g! T8 {# a; ^6 \9 L- D0 k
The following 3dsMax versions are supported:-
6 z+ v8 `2 c2 u( Y( c. [! w, x4 l) s S- \! ?( ^ f/ z' @4 o
• 3ds Max 2008 Win323 e( m, {. G( P Q6 J. v! x
• 3ds Max 2008 Win64$ f4 H- N( M6 G0 l, `
• 3ds Max 2009 Win32
! K" W. U0 A" d; D% N7 e/ e• 3ds Max 2009 Win64& q, G5 p7 _3 H8 ~2 o7 T
• 3ds Max 2010 Win32
' f1 u+ ?9 L: H6 b& G$ B7 |• 3ds Max 2010 Win64# C A2 \0 @2 A6 M* X/ z" E4 N: t
• 3ds Max 2011 Win326 a7 P8 X3 u; U8 d0 M! N
• 3ds Max 2011 Win64 q: W5 [1 b% h2 u3 C
• 3ds Max 2012 Win32
$ V7 `, s% d% O# q/ h4 h/ E( b; U. g• 3ds Max 2012 Win64
' M$ Y, ?8 g7 o2 ]* `• 3ds Max 2013 Win32
" U' Q. M* M: S5 Q& w• 3ds Max 2013 Win64) {+ L9 `. b# R. \% @+ h& D
• 3ds Max 2014 Win64
2 Y) f3 h! r+ M. d群号:272169285
' T* m5 }/ x0 F+ s H: O1 Y; v+ i
( u" l6 Y9 q- ~4 \/ C! A- n# d" Q8 U
, t# ?5 R1 c4 h | ! T1 i7 W, z1 [. C) ~
|
如果您要查看本帖隐藏内容请回复